Edwin van Wijk

Edwin van Wijk / NL

Principal Software Architect at Info Support & Microsoft MVP

I've been working in IT since 1999 and I'm currently working as Principal Software Architect and Microsoft Competence Center lead at Info Support in The Netherlands.

I'm a Microsoft MVP in the Visual Studio & Development Technologies category.

My primary areas of expertise are: building distributed systems, systems integration, (web-scale) software architecture and patterns, software craftsmanship, .NET (Core) development, Azure and devops. I like sharing my knowledge about these subjects by blogging, publishing videos and speaking on events.

Sessions

- / Hall C

The Microsoft Bot Framework helps you create intelligent bots to naturally interact with your users over various channels, such as websites, Cortana and Skype. But you can create even more interesting scenarios!Being big fans of both bots and classic 8-bit point-and-click adventure games, we wanted to see if we could build such a game using the Microsoft Bot Framework. After all, the mechanics of classic adventure games are very much like interacting with a bot. This is especially true for the earlier text-based adventure games. The result is our Game-a-Tron 3000(tm) game engine which uses various Bot Framework features in combination with an HTML5 client to recreate the look and feel of the golden-era adventure games such as Monkey Island.We will show how the game engine was created, how the games can be played through different channels, and how we created a better user experience by adding LUIS for language understanding. You will learn how you can utilize the Bot Framework for your own scenarios while feeling nostalgic for the good old days when games came on floppy disks and graphics were more pixelated!

Session Detail

- / Hall C

The Actor Model programming paradigm for building highly concurrent systems was defined back in the seventies. In this session I focus on Akka.NET, a modern open-source framework that can be used to build highly concurrent systems based on the Actor Model programming paradigm. I introduce the Actor Model concepts, followed by an overview of the Akka.NET framework. Finally I walk you through the code of a sample application built using Akka.NET.

Session Detail